The hidden element: searching for gamification in Slovenia
Not much research can be found in Slovenia on the subject of gamification, but something is obvious; gamification is present in many fields. In fact, one of the first Slovenian works on gamification is a diploma thesis titled “The Gamification of Advertising in Slovenia” written by Pavlič in 2016. In her work, Pavlič states that […]
Let’s meet MCC! A conversation with Katja & Samanta
Today we welcome Katja Kolenc and Samanta Hadžić Žavski of Celjski Mladinski Center, partnering with HRYO for “Spread the Game”. So, Katja and Samanta, hi! Tell us a bit about yourselves. What led you to work in this field, how long have you been working with MCC and in what kind of position? Samanta: Hi […]
Gamification in Greece: a work in progress
According to Gabe Zichermann, the world’s foremost expert and public speaker on the subject, gamification “is a process of using game thinking and game dynamics to engage audiences and solve problems”. But has Greece joined in the game yet? If you factor in the marketing and advertising industry, the short answer is yes: from point […]
Let’s meet ADDART
AddArt is a nonprofit multi-arts organization from Greece with a core mission to add art to everyday life. Founded in early 2014 in the rich cultural fabric of the city of Thessaloniki, it consists of highly experienced members and artists who have proved themselves both in and outside of their local community. From its outset, […]
Spread the game e l’uso della Gamification come strumento di inclusione sociale
“Dimmi e io dimentico; mostrami e io ricordo, coinvolgimi e io imparo.” È la frase pronunciata nel 1700 da Benjamin Franklin, uno dei padri fondatori degli Stati Uniti, che già allora aveva individuato l’importanza di costruire una società intorno al tema del coinvolgimento e basata sull’istanza del voler fare in antitesi con il dover fare. È proprio questo […]