Leading by example: gamification and education in Catalonia

To start talking about gamification, it is important to put a bit of context in the subject. In our case, it is a bit easier to talk about the Catalan context, as Spain is a very big country, and the reality can vary from one region to another. The concept of gamification and its use … Leggi tutto Leading by example: gamification and education in Catalonia

Let’s meet FCV

Small but ongoing! Fundació Catalunya Voluntària has been working for more than 14 years in youth work, competence development and non-formal education. But the work goes a bit further, starting with a youth-led association created in 1999, called Barcelona Voluntària, which believed in the importance of international mobility and the power of youth in having … Leggi tutto Let’s meet FCV

The hidden element: searching for gamification in Slovenia

Not much research can be found in Slovenia on the subject of gamification, but something is obvious; gamification is present in many fields. In fact, one of the first Slovenian works on gamification is a diploma thesis titled “The Gamification of Advertising in Slovenia” written by Pavlič in 2016. In her work, Pavlič states that … Leggi tutto The hidden element: searching for gamification in Slovenia

Let’s meet MCC! A conversation with Katja & Samanta

Today we welcome Katja Kolenc and Samanta Hadžić Žavski of Celjski Mladinski Center, partnering with HRYO for "Spread the Game". So, Katja and Samanta, hi! Tell us a bit about yourselves. What led you to work in this field, how long have you been working with MCC and in what kind of position? Samanta: Hi … Leggi tutto Let’s meet MCC! A conversation with Katja & Samanta

Gamification in Greece: a work in progress

According to Gabe Zichermann, the world's foremost expert and public speaker on the subject, gamification “is a process of using game thinking and game dynamics to engage audiences and solve problems”. But has Greece joined in the game yet? If you factor in the marketing and advertising industry, the short answer is yes: from point … Leggi tutto Gamification in Greece: a work in progress

Spread the game e l’uso della Gamification come strumento di inclusione sociale

“Dimmi e io dimentico; mostrami e io ricordo, coinvolgimi e io imparo.” È la frase pronunciata nel 1700 da Benjamin Franklin, uno dei padri fondatori degli Stati Uniti, che già allora aveva individuato l’importanza di costruire una società intorno al tema del coinvolgimento e basata sull’istanza del voler fare in antitesi con il dover fare. È proprio questo … Leggi tutto Spread the game e l’uso della Gamification come strumento di inclusione sociale